EO (Evolutionary Objects) is a C++ library written and designed to allow a variety of evolutionary algorithms to be constructed easily. It is intended to be an "Open source" effort to create the definitive EC library. It has: a mailing list, anon-CVS access, frequent snapshots and other features. For details, see http://fast.to/EO
Maintained by J.J. Merelo, Grupo Geneura, Univ. Granada <jmerelo@kal-el.ugr.es>
Mistakes in this page?
Hitch Hiker's Guide to Evolutionary Computation,
Issue 8.1, released 29 March 2000
Copyright © 1993-2000 by J. Heitkötter and
D. Beasley, all rights reserved.