GetConjugate() const | ObjCryst::Quaternion | |
GetNorm() const | ObjCryst::Quaternion | |
mIsUniQuaternion | ObjCryst::Quaternion | [private] |
mQ0 | ObjCryst::Quaternion | [private] |
mQ1 | ObjCryst::Quaternion | [private] |
mQ2 | ObjCryst::Quaternion | [private] |
mQ3 | ObjCryst::Quaternion | [private] |
Normalize() | ObjCryst::Quaternion | |
operator *(const Quaternion &q) const | ObjCryst::Quaternion | |
operator *=(const Quaternion &q) | ObjCryst::Quaternion | |
Q0() const | ObjCryst::Quaternion | |
Q0() | ObjCryst::Quaternion | |
Q1() const | ObjCryst::Quaternion | |
Q1() | ObjCryst::Quaternion | |
Q2() const | ObjCryst::Quaternion | |
Q2() | ObjCryst::Quaternion | |
Q3() const | ObjCryst::Quaternion | |
Q3() | ObjCryst::Quaternion | |
Quaternion() | ObjCryst::Quaternion | |
Quaternion(const REAL q0, const REAL q1, const REAL q2, const REAL q3, bool unit=true) | ObjCryst::Quaternion | |
RotateVector(REAL &v1, REAL &v2, REAL &v3) const | ObjCryst::Quaternion | |
RotationQuaternion(const REAL ang, const REAL v1, const REAL v2, const REAL v3) | ObjCryst::Quaternion | [static] |
XMLInput(istream &is, const XMLCrystTag &tag) | ObjCryst::Quaternion | |
XMLOutput(ostream &os, int indent=0) const | ObjCryst::Quaternion | |
~Quaternion() | ObjCryst::Quaternion | |